/*
Copyright (C) 2010 Matthew Baranowski, Sander van Rossen & Raven software.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

*/


#ifndef BMP_H
#define BMP_H

#ifndef BITMAPINFOHEADER
#include <windows.h>
#endif


#include <pshpack1.h>
typedef struct
{
	BYTE r,g,b;	// R&B different order to windoze's RGBTRIPLE struct
} GLRGBBYTES,*LPGLRGBBYTES;
#include <poppack.h>

typedef struct
{		
	BITMAPINFOHEADER BMPInfoHeader;
	RGBTRIPLE RGBData[1];	// a label just for addressing purposes, the actual array size depends on screen dims
} MEMORYBMP, *PMEMORYBMP;


bool BMP_Open		(LPCSTR psFilename, int iWidth, int iHeight);
bool BMP_WritePixel	(byte Red, byte Green, byte Blue);
bool BMP_WriteLinePadding(int iPixelsPerLine);
bool BMP_Close		(LPCSTR psFilename, bool bFlipFinal);
bool BMP_GetMemDIB	(void *&pvAddress, int &iBytes);

#endif	// #ifndef BMP_H

/////////////////// eof ////////////////////

